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All Starfield Science Skills

There are 16 Science Skills available in Starfield - 5 Basic Skills, 5 Advanced Skills, 3 Expert Skills, and 3 Master Skills. These skills improve your science-related capabilities.

You have to spend 4 / 8 / 12 points in Science Skills Tab to unlock Advanced / Expert / Master Science Skills.

All Starfield Science Skills

Astrodynamics

Tier: Basic Science Skill.

Description: Advanced technology is one thing, but it takes skill, patience, and a little bit of love to coax even more capability out of a ship's grav drive.

All Starfield Science Skills

Rank 1: Increase grav jump range of jump drives by 15%.

Rank 2: Reduced fuel cost of jump drives by 15%.

Rank 3: Increased grav jump range and reduced fuel cost of jump drives by 30%.

Rank 4: Reduced fuel cost of jump drives by 50%.

Challenge Progress: Make 5 / ... / ... grav jumps.

Geology

Tier: Basic Science Skill.

Description: Newly discovered minerals mined from alien planets and moons have directly led to some incredible technological advancements.

All Starfield Science Skills

Rank 1: Get more common and uncommon inorganic resources from surface objects.

Rank 2: Get more rare inorganic resources from surface objects.

Rank 3: Get more exotic inorganic resources from surface objects.

Rank 4: Occasionally harvest additional rarer resources from surface objects.

Challenge Progress: Harvest inorganic resources from 20 / ... / ... sources.

Medicine

Tier: Basic Science Skill.

Description: Only through advancements in medical training and technology has humanity been able to withstand the galaxy's many dangers.

All Starfield Science Skills

Rank 1: Med Packs, Trauma Packs, and Emergency Kits restore 10% additional Health 10% faster.

Rank 2: Med Packs, Trauma Packs, and Emergency Kits restore 20% additional Health 20% faster.

Rank 3: Med Packs, Trauma Packs, and Emergency Kits restore 30% additional Health 30% faster.

Rank 4: Med Packs, Trauma Packs, and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction.

Challenge Progress: Use healing items 20 / ... / ... times while wounded.

Research Methods

Tier: Basic Science Skill.

Description: By skillfully employing both new and time tested methods, a researcher may complete projects faster, and even gain unexpected insights.

All Starfield Science Skills

Rank 1: Resources required to craft items and complete research projects is reduced by 10%.

Rank 2: Resources required to craft items and complete research projects is reduced by 20%.

Rank 3: Resources required to craft items and complete research projects is reduced by 40%.

Rank 4: Sudden developments during research are twice as common. Resources required to craft items and complete research projects is reduced by 60%.

Challenge Progress: Craft 5 / ... / ... unique food, drinks, drugs, weapon mods, or equipment mods.

Surveying

Tier: Basic Science Skill.

Description: Humanity now has access to untold alien worlds, and the ability to decipher all that data while on the ground has become an essential skillset.

All Starfield Science Skills

Rank 1: Adds an optional zoom to the hand scanner, and scan distance is increased to 20 meters.

Rank 2: Adds another level of zoom to the hand scanner, and scan distance is increased to 30 meters.

Rank 3: Adds another level of zoom to the hand scanner, and scan distance is increased to 40 meters.

Rank 4: Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters.

Challenge Progress: Use the hand scanner to scan 10 / ... / ... unique resources, flora, or fauna.

Botany

Tier: Advanced Science Skill.

Description: The scientific study of flora, while important on Earth, became even more essential as humanity began exploring alien worlds.

All Starfield Science Skills

Rank 1: Get more common and uncommon organic resources from plants, learn additional info about them from the scanner, and allows some plants to be cultivated at your outposts.

Rank 2: Get more rare organic resources from plants, and learn information about them more quickly using the scanner.

Rank 3: Get more exotic organic resources from plants, and learn information about them more quickly using the scanner.

Rank 4: Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner.

Challenge Progress:Harvest 20 / ... / ... organic resources from plants.

Scanning

Tier: Advanced Science Skill.

Description: While anyone can use a ship's scanner, it takes a specially trained operator to detect hard-to-find planetary resources, or uncover the details of nearby ships.

All Starfield Science Skills

Rank 1: You can detect uncommon inorganic resources on planet and moon surfaces, and more information about ships in space.

Rank 2: You can detect rare inorganic resources on planet and moon surfaces, and more specific information about ships in space.

Rank 3: You can detect exotic inorganic resources on planet and moon surfaces, and gain better combat information on ships in space.

Rank 4: You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space.

Challenge Progress: Scan 5 / ... / ... planets or moons.

Spacesuit Design

Tier: Advanced Science Skill.

Description: While a basic spacesuit can protect one from the vacuum of space, it takes a specialized design to withstand the rigors of many alien worlds.

All Starfield Science Skills

Rank 1: You can craft improved spacesuit, helmet, and pack mods, and research additional mods at a Research Lab.

Rank 2: You can research and craft superior spacesuit, helmet, and pack mods.

Rank 3: You can research and craft cutting-edge spacesuit, helmet, and pack mods.

Rank 4: Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources.

Challenge Progress: Craft 5 / ... / ... spacesuit, helmet, or pack mods.

Weapon Engineering

Tier: Advanced Science Skill.

Description: Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal weapons can be essential to one's survival.

All Starfield Science Skills

Rank 1: You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods at a Research Lab.

Rank 2: You can research and craft superior weapon mods.

Rank 3: You can research and craft cutting-edge weapon mods.

Rank 4: You can research and craft master-level weapon mods.

Challenge Progress: Craft 5 / ... / ... weapon mods.

Zoology

Tier: Advanced Science Skill.

Description: No one could have expected the number of new species encountered on alien worlds, or the importance of those skilled in their behavior and domestication.

All Starfield Science Skills

Rank 1: Get more common organic resources from creatures and harvest from them without harming them, learn additional info about them from the scanner, and allows you to produce animal resources at your outposts.

Rank 2: Get more uncommon organic resources from creatures, and learn information about them more quickly using the scanner.

Rank 3: Get more rare organic resources from creatures, and learn information about them more quickly using the scanner.

Rank 4: Occasionally harvest additional rarer resources from creatures, and learn information about them more quickly using the scanner.

Challenge Progress: Harvest organic resources from 20 / ... / ... creatures.

Astrophysics

Tier: Expert Science Skill.

Description: A ship's scanner receives vast amounts of data, but it takes a trained mind to efficiently analyze it all.

All Starfield Science Skills

Rank 1: You can scan the moons of your current planet. You have a 10% chance to discover a trait when scanning.

Rank 2: You can scan any planet or moon in this system. You have a 20% chance to discover a trait when scanning.

Rank 3: You can scan any planet or moon within 16 Light Years. You have a 30% chance to discover a trait when scanning.

Rank 4: You can scan any planet or moon within 30 Light Years. You have a 50% chance to discover a trait when scanning.

Challenge Progress: Scan 10 / ... / ... unique planets or moons.

Chemistry

Tier: Expert Science Skill.

Description: When crafted by the skilled and safety conscious, chems can be used to enhance health and performance across the Settled Systems.

All Starfield Science Skills

Rank 1: You can create improved chems, and research additional chems at a Research Lab.

Rank 2: You can research and create superior chems.

Rank 3: You can research and create cutting-edge chems.

Rank 4: Crafting chems occasionally triples the amount created.

Challenge Progress: Create 10 / ... / ... chems.

Outpost Engineering

Tier: Expert Science Skill.

Description: Proper construction of habitation modules is essential to one's survival on any alien world.

All Starfield Science Skills

Rank 1: You can construct improved outpost modules, and research additional modules at a Research Lab.

Rank 2: You can research and construct superior outpost modules.

Rank 3: You can research and construct cutting-edge outpost modules.

Rank 4: Outpost modules now cost 50% fewer resources to build.

Challenge Progress: Build 5 / ... / ... different outpost modules.

Aneutronic Fusion

Tier: Master Science Skill.

Description: It is possible to maximize a ship's energy output by specifically directing the unique nuclear processes that occur within its reactor.

All Starfield Science Skills

Rank 1: Ship reactors produce 1 extra unit of power.

Rank 2: Ship reactors produce 2 extra units of power.

Rank 3: Ship reactors produce 3 extra units of power.

Rank 4: Ship reactors produce 5 extra units of power.

Challenge Progress: Destroy 5 / ... / ... ships.

Planetary Habitation

Tier: Master Science Skill.

Description: While outpost building is always challenging, doing so on a world with a dangerous environment requires specialized training.

All Starfield Science Skills

Rank 1: You can build outposts on planets with extreme temperatures (Deep Freeze and Inferno). Increase the maximum number of Outposts you can build by 4.

Rank 2: You can build outposts on planets with extreme pressure. Increase the maximum number of Outposts you can build by 8.

Rank 3: You can build outposts on planets with toxic or corrosive atmospheres. Increase the maximum number of Outposts you can build by 12.

Rank 4: You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16.

Challenge Progress: Build habitable outposts on 3 / ... / ... different planets.

Special Projects

Tier: Master Science Skill.

Description: Big guns are great, but in the Settled Systems, sometimes the best weapon is simply an old adage: "Knowledge is Power."

All Starfield Science Skills

Rank 1: You can research experimental projects at a Research Lab.

Rank 2: You can craft rare manufactured components at an Industrial Workbench.

Rank 3: You can craft exotic manufactured components at an Industrial Workbench.

Rank 4: You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources.

Challenge Progress: Craft 10 / ... / ... common or uncommon manufactured components.

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